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Simon

Towards Betterhumans X: Server enhancements

Well, that was embarrassing. For the past few weeks, we've been experiencing some quite annoying error messages. I spent hours looking into the problem, and found that the likely culprit was some bad code, some bad processes, some inefficient server settings, and insufficient RAM.

Well, I'm happy to announce that the site got an injection of 1 GB of RAM, and some tweaks that mean you should bring up pages much faster even when nobody's visited for up to 20 minutes, which is rare. If you've visited since Friday, you've hopefully noticed how much faster everything is. I'm hoping that this will address the error messages, and keep things moving lightning-quick. But I do know that there are some underlying code issues that won't be addressed until the launch of Betterhumans X. And I also know that technology can be finicky. So please report any issues to me.

On the note of Betterhumans X, Parish and I will be working this week on recruitment of featured bloggers and staff. Staff get a sneak peak at the current concept for Betterhumans X, as well as other benefits. There are still positions available, so if you are interested, please read our job descriptions and drop us a note (simon.smith-at-betterhumans-dot-com or parish.mozdzierz-at-betterhumans-dot-com). Note that it doesn't take much to make a big difference; working 20 minutes a day to bring the community better news, for example, would be a tremendously valuable and rewarding contribution.

Published Sunday, March 04, 2007 10:49 PM by Simon

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About Simon

I aim to understand, apply and develop science, technology and communications to achieve positive change. To this end, I am the owner and operator of Betterhumans, which I founded in 2002. I also work in interactive healthcare marketing, helping pharmaceutical and other healthcare organizations effectively use interactive technologies. Currently, I'm also working part-time on a masters degree at the University of Toronto in the history and philosophy of science and technology.
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