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ps2huang

Strong impact of next generation

Gaming system is always our friend that we can never live on without it. When Super Nintendo came out, I started to like it. PS1 launched in 1994, and its graphics could be done from the highest point of 2d resolution to low point of 3d resolution. This was the first evolution of 3d gamings. PS1 was also the most-sold system compared to Nintendo64, which has better graphics, and some others. Around the year of 1999. Dreamcast lauched with a new explosive trend--internet connection. Later the following years, PS2, Xbox and GameCube coming out. At the era, it was about internet+games impact. 2d games at the time were still popular, but most gaming industrials aiming on 3d markets. And gamers since 2001 started using internet and gaming systems for fun. Online play was what those new systems about. Now, we have seen PS3 and other news. I think the 3d graphics of those have matured into a level where 3d graphical resolution is almost as good as our reality, but not yet. So I assume PS4 and the next-gen systems following it will be as good as our reali life just like you are playing a character in a game that the atmosphere and environment are as realistic as our livings. And by PS5, they probably won't focus on improving graphics because the limit reached. What can they work on next?

Published Friday, April 28, 2006 2:13 PM by ps2huang

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Gitonga wrote on April 28, 2006 5:41 PM

I think next-next gen gaming will focus on changing how and why games are played. Instead of focusing on hardware it will be all about the gaming experience itself. They might not even be called games anymore. I think the MMORG "Second Life" is a good example of what future games will be like.....Im still waiting for the holo-deck on star-trek though....
 

Mr. Farlops wrote on April 28, 2006 7:57 PM

So huang, how does this tie into transhumanist ideas?
 

jacobsmall wrote on April 28, 2006 9:52 PM

Well, if you mix video games with claytronics, all of a sudden we have the holodeck, or a more realistic mechanism that could achieve the same effect.  Now, I don't know if that is transhumanism per se, but it's definately something that this transhumanist drools over.
 

ps2huang wrote on April 29, 2006 1:20 AM

Why do gaming systems have to do with transhumanists? They are just gaming systems for people to have fun with.
 

Kalinfir wrote on April 29, 2006 3:01 AM

i'd say gaming has a lot to do with transhumanism.  gaming is going to lead the way to virtual reality, for no other reason than profit.  with advanced interface systems driving the virtual reality technology, and high-bandwidth wireless internet connections jacking it all in, the individual's virtual reality becomes seamlessly blended with real reality, as well as with everyone else's virtual.

so how our gaming systems improve and change to adapt to the market is going to have a profound impact of the pace and direction of the connection between man and machine.  if that's not relevant to transhumanism, I'm not sure what is.
 

Entity wrote on April 29, 2006 1:27 PM

Here's a good video about augmented reality. If videogames lead to virtual reality, then thast the way to go.

http://video.google.com/videoplay?docid=-3857855347623051125&q=video+revolution+demo&pl=true

See also Oblivion, the game. The sreenshots are quite impressive. I have also heard, that the game has some interesting new solutions, but video-games are not my thing, so I don't know exactly how revolutional this game really is.

http://pc.gamezone.com/gamesell/p24843.htm

http://www.elderscrolls.com/home/home.htm

now I'm just waiting for better human-computer interface.
 

EmbraceUnity wrote on April 30, 2006 2:41 AM

I had been looking forward to Oblivion for years... when I bought it, I immediately installed it and loaded it up... and it crashed even before the menu screen loaded up completely.  If you want to play this game, you need an insanely powerful computer.  If you have a laptop, even a high-end one... forget about it.
 

dre.velation wrote on April 30, 2006 2:52 AM

This is very revolutionary stuff, however it still didn't look absolutely real.

The original thought process of this post was to think of what will come next after virtual graphics reach absolute realism.  The answer lies in imagination.  High budget movies clue us in to the future of visual capabilities.  (to visual do what we as physical humans find impossible (telekinesis, unassisted-flight))  But why stop at one sense, there's five more to go.

Also, the concept of synesthesia will start to be explored more radically (besides the minor controller vibration)

All in all high quality graphics are just a bonus to the more powerful aspect of gaming, INTEREST.
 

Entity wrote on April 30, 2006 7:32 AM

baby steps to virtual reality, audio and graphics come first, then controller vibration will expand to something more realistic. Mouse and keyboard will be antique in decade or sooner and something more intuitive and flexible will replace them.

Here's one possibility:

http://www.mercurynews.com/mld/mercurynews/business/14415506.htm

Computers sold today are powerfull enough for creating illusions of reality, computers of tomorrow will be better. Although only the richest of us geekses are obsessed enough to purchase them (*stokes computer* preciousss... *collum*)
 

urchinstar47 wrote on April 30, 2006 7:42 AM

Why such a concentration on gaming consoles? I mean, they are basicly useles pieces of junk that can't or won't run any more mentaly stimulating games (honour to the exceptions, but that is the case), and still they have inferior interfaces that lack the flexibility of a computer, as far as gaming is concerned.

As far as Oblivion is concerned, it is great, and its greatest flaw is that I can't play it (my computer is not neerly that good), and I don't like some solutions (I find the Imperial city too small to be realy convincing, and the travel times are too short).

However there is a trend of increased realisam some new games, and that is a good thing.

As far as graphics are concerned, I find them not very relevant in grading a game. Some of the games I play can barely be said to have graphics. And as far as computers go, they are a lot more flexible, for example, you can't make a game on a gaming console, but you can on a computer, and that is only the begining.
 

ps2huang wrote on May 1, 2006 1:10 AM

I don agree with that
 

urchinstar47 wrote on May 2, 2006 4:19 AM

So?
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