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Crossposted from Super Concepts.
In the past, the mere mention of an idea system or establishment in
this blog has lead to a barrage of complaints and corrections from
advocates and opposition alike. So, it is with much apprehension that I
attempt to discuss technocracy.
A technocratic society has the goal of: Producing
optimum quality goods and services at the lowest possible energy cost,
and distributing the maximum amount of goods and services to everyone.
Our broken economy has so far prevented this from being possible. The
constant need for money has forced producers to continually produce
poor quality goods, essentially, in order to keep the consumer buying.
If you have to keep buying, you have to keep working. In today's
developed world, we have far more than our parents did, yet we still
continue to slave away, even massively increasing our debts to own more
and more.
Essentially, all we really need is:
* Clean water * Food * Shelter * Basic clothing
Secondary needs are:
* Consumables * Electricity * Communications infrastructure * Transportation
Tertiary needs are:
* Luxuries * Science * Art * Entertainment
The
technocracy attempts to solve these needs from the bottom up, to
rethink production and distribution without the need for money. While I
don't agree with all the ideas of technocracy, 3 specific points cannot be ignored.
1. Too many people go without the essential needs.
2. Providing the essential needs, even the secondary needs, for
everyone on the planet, is really not as hard as we've made it out to
be. It can be done by technology, namely automation. 3. Once
everyone has been provided with the essential and secondary needs, the
need to work will be eradicated, changing the fundamental shape of
society.
Whatever we all think about the political economic
systems of the world is soon to become irrelevant. The days of the
dollar are numbered, the fuse connected to the entire system of money
has been lit. Shortly, the systems of capitalism and socialism will
barely matter.
Lets focus on how to achieve step 2. We need to
harness all the energy we need from renewable sources, storing and
distributing it automatically. The sun, sea, wind and geothermals can
provide more energy than we'll ever need, and it's all environmentally
friendly. Maintaining these energy harnesses, as well as creating
clothing and consumables, will eventually be taken care of by
automation. However, these tasks will be minimal, due to the increase
in build quality. Genetic engineering, nanotechnology and other new
technologies are set to solve current issues of food and water
shortage. Eventually, extraction of raw materials, creating
consumables, and maintenance of machinery, will all depend on one thing
- the one thing we have in abundance - energy.
Scarcity, which
has so far fuelled our doomed financial system of debt and greed, will
be replaced by abundance. Automation will be helped by exponentially
increasing scientific and technological breakthroughs. Regardless of
whether artificial intelligence becomes reality or not, we are already
well on the way to destroying the current economic system. This is
thanks to the increasing awareness of the potential for abundance.
Fulfilling
the essential and secondary needs of the planet will then free us up to
focus intensively on the tertiary needs of society. We'll work because
we'll want to. Human beings will learn to reconnect with their creative
sides, providing value for society with creations and discoveries.
Once
this situation comes to pass, technocracy will have made socialism
obsolete, as the previous generations will have paid for the essential
needs of all future generations. Whether or not capitalism is also
likely to be dissolved, is up for debate. There'll be no need to sell
anything as you'll have all your essential needs, and many people will
probably share their creations just "for the love of it", but perhaps
competition in the creative industries could help continue to drive
innovation and art. If a money system did still exist, it would only be
applicable to the tertiary needs, and in this case, it would be
beneficial to society.
What can I do?Once built, the
infrastructure for the technocracy will obsolete the money system, and
this is what those in power are afraid of. This is why you won't see
your politicians putting too much effort into fully renewable energy
sources. There always needs to be a cost involved, some kind
ofmaintenance . However, what's becoming apparent is that the ability
to build this infrastructure is being taken out of the hands of
politicians, and being put into the hands of individuals. This power
needs to be realised. As individuals, we can help this situation
by creating technology that will bring abundance. Basically anything
that is highly efficient, and preferably automated, falls into this
category. We need to show the world how easy it really is to provide
the essential needs to everybody. And we need to show them how
technology will create abundance, obsoleting the money system in favour
of harnessing the immense quantity of free energy available to us.
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I noticed with interest the difference between:
Michael Anissimov's review of how Second Life and IRC affected Transvision 06 and George Dvorsky's comments on Twitter's impact on Convergence 08.
There
appears to be a number of advantages and disadvantages to each medium.
While Second Life allows those not in attendance to interact with the
conference, it requires a lot of commitment. Resources need to be
invested in an account, downloaded client software, a powerful computer
with a lot of hard drive space, and a good net connection. Even if
those things are not an issue, Second Life requires your full
attention, you have to control your avatar, its camera, and inventory.
Even for a seasoned veteran, the interface is extremely clunky (albeit
powerful).
Twitter on the other hand provides a very casual way
to stay in touch both in and at the conference. It can be accessed in
many different ways, including RSS reader, phone, browser or desktop
client, as well as the webpage. It's simple and it gives the user a
choice, with little commitment. By all accounts it also provided a
great feel to the event.
So, is this the future? Are we no
longer interested in fully immersed virtual worlds, instead content
with streams of text? What has the world come to?
It certainly
seems to be the case. Look at the rise of RSS over the past year. We
want our information without the frills. And we want it personalised.
The generic virtual world has failed to evolve with the rest of the internet. It's lagging behind and dooming itself to extinction.
There's
talk on the net of the next generation of virtual worlds being server
generated. There will be no need to download clunky software, a simple
browser is all it will take to have photo-realistic graphics. Ease of
use and low commitment are desperately needed to keep virtual reality
alive. However, the most desperate requirement is a larger step away from reality.
That's
not to say that the worlds themselves should become less realistic, but
the interfaces and the features need to be brought more in line with
current trends. The closest Second Life comes to what I'm talking about
is the mini browser within it. There should be far, far, far
more integrated services. RSS feeds, interaction with blogs and forums,
and data inputs should be a given. A necessity is improved interaction.
The reason Second Life is losing so much ground at the moment is
because it's so hard to use, and more casual virtual worlds are
emerging. Creating simple objects or performing simple gestures should
be easy.
You should have access to your virtual world account
and everything about it without having to invoke the virtual senses. In
other words, you could be present in the virtual world without an
avatar, and without being able to see the world where your presence is
residing, but you will still be able to interact with the conversations
in that area, make transactions, and perform actions relating to your
virtual account.
So what, in that case, would be the point of
the virtual world? Well, the interface still offers a level of
interaction not found in text based communication. It transmits body
language, atmosphere, and imagination. It allows the user to be
anything, and to do anything, and to go anywhere. Technically, it has
the potential to provide a rich environment to interact with remote
events, but it's currently falling desperately short.
Perhaps VR
still has a part to play in tele-coverage and communication, but at the
moment it's just taking a break, waiting for both the technology and
the people behind the software to come up with new and innovative
virtual concepts. Crossposted from SuperConcepts
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Crossposted from Super Concepts. I now have a very organised and efficient way of working online, thanks
to a few great companies coming together and integrating their services. First of all, I use the magnificent Firefox
to access the world at large. I had a go with Google Chrome, but found
it hard to live without the vast array of Plug-ins Firefox provides.
And the less said about Internet Explorer the better. Firefox
allows me to display my favourite bookmarks along a bar beneath my
toolbar, for quick and easy access to my main websites. One such button
is the "Share on Facebook" link, allowing me to share any page I find
of interest instantly and easily. The whole toolbar is invaluable,
although it's not a benefit exclusive to Firefox.  As you will see, I am a slave to the Google Corporation. Google allows me to store and work on all my documents ONLINE, meaning I rarely have to use Open Office again. (Anyone who is still paying for Micro$oft Office needs their head seeing to...) Google also provides Google Reader. This allows me to see all the latest news feeds from all of my favourite sites, in one place.
They can be categorised, shared, stared for later, and notes added.
Needless to say Google reader also displays rich content such as
pictures and videos. Next I installed the Del.icio.us Add-on.
(Which I recently learnt is owned by Yahoo, sorry Google!) This is a
great add-on that takes over my bookmarks menu, giving me a lot more
power over my bookmarked sites. Now all my sites are stored online,
shared with friends, and I get to see what they share. Also, using the
buttons on Firefox make it much faster than using a Del.icio.us
Bookmark Toolbar button. And one more sexy option, right clicking on
any link allows me to instantly bookmark it. So easy...  In the bottom right of my browser, is my pièce_de_résistance. A popup Google Notebook which is fully integrated into the browser allows easy cutting and pasting. A Twitter tool called TwitterFox
pretty much turns Twitter into an Instant Messenger (albeit not a very
private one), showing me the latest Twitted items and letting me post
Twits without having to go to the Twitter page. And the Delicious
add-on also lets me know when new items are shared in my network.  Finally, all of these awesome features are integrated into my iGoogle page. What
conclusion can be drawn from this integration of systems? Well they've
got me thinking - why have web pages at all? We're now finding that
what we want from the web is content,
not fancy designed websites. The tools needed for dealing with this
content can theoretically, all be integrated into our browsers,
allowing us to never even visit a normal website the whole time we're
online. Or websites containing applications such as iGoogle could
retrieve and distribute all the data we need for our online activities. Every
interaction I now have with websites involves me either reading or
inputting, for one reason or another. Text, images, or video being the
main forms of data. Google Chrome tried to strip away the tools
of the browser, giving us direct access to websites. This will only be
successful if all websites take the approach of having a generic layer
of tools integrated into them. This may well be happening with the
growth of AJAX powered web applications. But if it doesn't, then we're
going to need those tools integrated into our browsers. Either way,
these tools are going to shift the focus away from website
presentation, and towards content delivery. Could this mean the end of the WWW as we know it, or the Browser?
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Crossposted from SuperConcepts.
A ‘Virtual’ Escape From Economic Pain: http://www.forbes.com/ebusiness/2008/10/09/virtual-world-economy-tech-ebiz-cx_mji_1010virtual.html
It
seems that in these times of economic decline, people don’t want to
forgo the luxuries that they’ve grown accustomed to over the years, so
are choosing to indulge themselves in a virtual manner instead. There’s
certainly a lot to be said for staying home surrounded by cheap
entertainment compared with going out and being ripped off and mugged.
Could this be the future? As Virtual Reality improves, we’ll be finding
it replacing more and more of the “Real Life” things we currently take
for granted.
Why travel on dangerous, expensive, and
environmentally unfriendly airlines when you can immerse yourself in a
Virtual holiday? Google Earth and Google Street, not to mention other
“virtual sightseeing” options have recently taken a lot of big steps
towards this. Although virtual reality interfaces have a long way to go
before we can experience all the delights of a trip to somewhere
beautiful, in the next few years it will be possible to walk down a
foreign street on your computer screen, with the realism of a TV
documentary. You’ll be able to go into a real shop, select a real item
from a real shelf, and make real purchases from the shops on this
street, to be delivered to your door. In Second Life, you can already
wander around the accurately recreated streets of Dublin and other
major cities. Primitive as it is now, we’ll soon be taking it for
granted.
In the very distant future, personal
nano-fabrication devices could allow us to recreate the exact tastes
and textures of foods available anywhere on Earth. And if not, computer
interfaces to our brains will merely simulate the feelings and tastes
of eating these exotic cuisines. Whether as part of a virtual reality
interface or not, the ability to remotely indulge our senses will
surely come from somewhere.
If you don’t think that this
will happen, that people will always travel, that we can never get a
real sense of what a place is like without actually going there, ask
yourself if you would go to the Antarctic. Or the Sahara. Or down to
the bottom of the ocean. More likely, you’ll be satisfied with your
experiences of these places thanks to today’s Virtual Reality device,
the TV. Needless to say, some people will still seek out the real deal,
but the majority of people will radically reduce the amount they travel.
It’s
not just long distance travel that will reduce, either. Why risk
getting beaten up by drunken teenagers when you can sit in a virtual
pub, chatting to people with similar interests from all over the world?
Why go to the cinema to put up with some idiot crunching popcorn in
your ear when you can stay at home and download the latest movie to
watch on your 100 inch TV? Why go to the theatre when the performance
can be streamed to said 100 inch TV? Why not sit in a virtual stadium
to watch your favourite band, where, in the safety of your own home,
you can take all the drugs you like without fear of being arrested? Why
waste money on fuel to watch your favourite sports team play, when you
could stay at home, viewing the action from any camera you wish?
The
key is that stay-at-home entertainment will become better than going
out, not to mention cheaper, safer, and better for the environment. A
culture change on a massive scale is beginning, leading to many unknown
implications. What business opportunities might this present?
Not
only will replacements of the things we do in real life be options, but
we’ll enjoy altogether new forms of entertainment. Instead of a virtual
pub, you could be having a drink with some like minded friends on the
other side of the world…whilst building a city on a nearby planet. Or
racing in the Grand Prix. Or slaying dragons. Massively Multiplayer
Online Games already make these scenarios reality for millions of
people, and they have the potential to become far more than just games.
For many people these alternative realities are already more appealing
than real reality – and this is while they are still merely primitive
computer games. What about when they become fully immersive virtual
reality environments, supplemented with complex life imitating software?
Why unplug?
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Crossposted from Super Concepts In the future, we may decide that a virtual
existence, a life inside a fully immersive computer game where our
every desire is fulfilled, is a more appealing option than the real
world we currently inhabit. Many people have presented the idea that we
are already in such a virtual reality, but I don’t believe this is
possible. This is because virtual worlds provide us with many
possibilities that the real world does not, so why have they not been
“programmed” into the real world we know? Since
the early 21st century, the residents of the virtual world Second Life
have been working hard to recreate real life as accurately as possible.
Despite the virtual platform giving occupants the ability to fly and
teleport, they still prefer to meticulously create staircases to walk
their avatar up and down. At discos, people require the coolest dance
animations and best looking clothes. In meetings, virtual characters
sit down to rest their virtual legs. It seems the confines of reality
provide a comfortable and familiar environment. But
virtual worlds are created by us – so why limit ourselves to reality?
We could create entirely new realities. By realising that we are free
of the rules of real life, the doors are open to incredible new
possibilities. In many ways, virtual worlds already provide us with
glimpses of alternate realities. Its time we took notice of these
instrumental differences. In
Second Life specifically, we are introduced to many “virtual concepts”.
These ideas exist only in the virtual world and they provide us with an
insight into a possible future, exposing us to their possible
implications. Virtual Concepts Immortality In
Second Life, you cannot die. Your avatar may still exist (although it
won’t be “physically” present) in the virtual world even after your
real body has passed away. Although it is possible to harm you by the
use of scripts, you will always exist unless you are deleted by the
administrators. People can always view your legend whether you are
personally online or not. Perfect History It
is entirely possible to record every action you perform in your virtual
life (although, as far as we know, this feature has not yet been
implemented into Second Life). All of your memories can be put into the
virtual world by means of screen grabs, videos and saved conversations.
One can only imagine this becoming more and more sophisticated,
recording thoughts, movements, emotions, desires, preferences, and more
onto a central server to be accessed at any time. Perhaps with this
kind of in depth recording in place, prediction of alternate futures
within the virtual world might not be far behind. Teleportation Distance
is not a real concept in virtual worlds, so can easily be circumvented.
Transporting instantly from one place to another is easy. This is
because everything’s location is catalogued, and then referenced in a
more human way, via context. Just like the internet, we don’t care
where a website is hosted, we just care about the content. In the same
way, communication is not affected by physical distance. Nanotechnology and the non-existence of the laws of thermodynamics In
the future, we may have desktop devices that can create any object
instantly from a few basic raw materials. It promises to change the
economy and the way we think about possessions. In
Second Life, it is possible to build anything you want, instantly, on
the spot, from nothing. Providing you know how to build, it is a simple
matter of putting together the polygons you require to create a new
“physical” object in the virtual world. More sophisticated items
require programming, however, so just like it will be in
nano-fabrication, programmers are sought after for their creation
skills. Flying One
of the most fun things in Second Life is flying. Humankind has long
looked up to the skies, wishing we could join the birds and see the
world from another perspective. In virtual reality, this is not a
problem. You can even use scripts to fly higher and faster. This is
just one more showcase of possible future powers of humans, inspiring
us. Astral Projection There
is a technique that exists in Second Life called “Cam Scanning”, which
involves manipulating the camera any way you wish. This allows you to
“scan” the surrounding area, even seeing into private rooms, while your
avatar is somewhere else. The people being observed cannot tell that
they’re being watched, and people around your avatar can’t tell that
you’re doing it. This feature completely undermines privacy and brings
up some important social questions. Should it be programmed out of
virtual worlds? Or should we just accept that our previous perceptions
of body language, proximity, and presence, are obsolete? Obsolete Concepts In
addition to exposing us to new concepts that do not exist in real life,
virtual worlds also reveal some concepts that are made obsolete by the
virtual reality paradigm, perhaps giving us a glimpse of the future. Physical Pain Although
your avatar can experience harassment and “physical” effects such as
“bumping” and being propelled by programmed projectiles, feeling
physical pain is no longer an issue. This is profound in that those who
enjoy hurting people no longer have any way to satisfy their desires.
It demonstrates the primitive nature of physical pain. Food Obviously
whilst still in possession of a physical body, we will always need fuel
to keep us alive. But in the far future where we may have our minds
completely uploaded to a virtual reality environment, there will be no
need for food, other than virtual food for our enjoyment. Of
course, the machines running the virtual reality interfaces would
require fuel, but in the virtual world itself, we may have no concept
of starvation or even eating. Biology Most
aspects of biology aren’t relevant in virtual worlds at present.
However, as the programming of these worlds is improved, it may be
possible to incorporate biological aspects. Sex is almost certainly a
biological element we would want to retain in a virtual environment, as
would other positive physical sensations such as the benefits of
exercise. However, none of these would be necessary, just desirable
options for virtual living. Certainly, biological limitations and
problems such as illness do not need to be present in a virtual world. Government In
Second Life, there are rules to adhere to. The company who runs the
servers creates the guidelines and controls the economy. There is no
voting for new leadership. It is essentially a dictatorship. However,
in the future, we may decide that we prefer a virtual world that is
entirely open source, created by the public and run by the public, with
no overall leadership. Could this demonstrate that liberty is a
perfectly viable and highly desirable system once concepts such as
sadism are nullified, or would it lead to anarchy on the virtual
streets? Or most profoundly, would we be able to program outany
chances of wrongdoing, thus creating (in the eyes of the creators) a
perfectly behaved society – the dream of autocratic leaders? Real Concepts On
the flip side, there are many concepts that we do not (yet) escape from
in virtual worlds. Mostly related to the human element, these concepts
illustrate what is important in life. Whatever “reality” we decide to
live in, it is unlikely we’ll escape from our core humanity. Social Interaction, Emotions, Humour In
a virtual world, we are still ourselves. We still have to talk to
people as we would in real life. Our personalities aren’t changed by
the fact we look like Spongebob Squarepants with a machine gun. All the
vital elements of personal interaction, timing, humour, affecting other
people’s emotions, debate and relationships, are impossible to escape
from, no matter how the reality is programmed. Art and Entertainment No
matter what the environment, art and entertainment will always be a
vital part of humanity. People will always want to be entertained, and
there will always be people that want to be creative. Creativity is a
vital aspect of humanity that I see transcending all transformations of
our environments, entities and existences. With infinite life spans,
what else can hold our interest but an infinite array of possibilities?
The
difference with virtual reality though is that the reality we know no
longer confines these possibilities. Art no longer needs to represent
reality, in a virtual world, art itself opens up a whole new world of
possibilities. For instance, in today’s world, art is represented by a
picture on a wall, a movie, a piece of music. But in a virtual world,
it could be an experience, a highly abstract representation of a
situation, or something else entirely. Enterprise In
a virtual world where every fantasy and desire can be fulfilled, will
there be any need for people to use trade to get things they want?
Surely the point of a “Better than Life” simulation is to obsolete the
need for money, work and business? This is an interesting point, but I
believe that due to the need for new art and entertainment, enterprise
will continue to have a place in a utopian reality, virtual or
otherwise. Creativity is something that
we all possess, but everyone is different, so there will always be new
ideas, new art, and new ways to entertain. This continuing need for
entertainment, and the fact that there will always be those who want to create, will keep enterprise alive. Perhaps creative ideas themselves will become the new currency in a virtual utopia. Cause and Effect If
you’re dealing with real people, you’re always going to have an effect
on them with the interactions you have. There will be no way of turning
back the clock on other people’s minds. However, if you were dealing
only with Artificial Intelligences, their memories could be erased and
you would be able to re-live situations, essentially going back in
time. Which kind of world we would like to live in is up for debate. It
may even be possible, in the case of the virtual world dictatorship,
that the actions and memories of real people are
undone for the benefit of elites within the world, thus giving a select
few complete control over their lives at the expense of the rest of the
population. Conclusion As
you have seen, the idea of a virtual world goes far deeper than a 3D
chat room. Looking from the perspective of a futuristic, perfect
virtual reality, we are forced to question the very essence of our
existence. What is the point of living if a utopia is provided for us?
Once the superficial shell of reality is peeled from us, what is left
of the human soul? What are the common denominators of our existence? The
virtual world paradigm opens up our eyes to the limitations of reality,
and shows us the true essence of what it means to be human.
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Crossposted from Super Concepts Imagine we
learn to read human brains down to the most intricate details.
Imagine we
learn to record, in detail, every action that occurs within the brain, every
synapse firing, every cell interaction, every memory.
Imagine if
all of this data could then be stored on a computer and used to re-engineer a
new, identical brain.
Imagine
this brain could then be put into a new body, thus creating a new version of us
when we die.
Imagine we
knew for a fact that there was nothing after death.
Imagine we
live forever using this, or some other mind transfer technique.
Imagine
then we discover another civilisation on another planet, who is still too
primitive to save minds, and who still believes that death is natural and
essential.
Imagine we
then engineer a situation, for example we send swarms of microscopic probes to
their planet to monitor, transmit via microscopic satellites, and then record
their minds on our computers.
Imagine we
use this data to re-engineer the brains of these people back on our planet when
they die.
Would we? *
Ignore if
you will, the logistics of this argument for a second. Yes, perhaps this data
would not be the same person but just a mere copy, perhaps there would be
another method other than remote probes to record the minds.
My argument
goes far deeper than this. What I want is for people to consider the possibility
that somewhere, there are (at least one) extra terrestrial civilisations that
can save us after death, and that if they could,
they most likely would.This is
because they would see every consciousness for its true value.
Look into the future as far as you can. What else might you
expect to happen?
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Crosspointed from Super Concepts Nuclear
weapons are sooo 20th century. If you want to bring annihilation to the planet
for not conforming to whatever depraved idealism you aspire to, there will soon
be many much more interesting ways to do it. Unlike nukes, these technologies
won’t be reserved for elite governments.
Nanotechnology
presents the most possibilities. How about using self replicating nanoscopic
robots to turn everything on the planet into grey goo? This kind of
destruction would be so effective that nothing would remain of the present
world. Perhaps this kind of disaster has already happened in our history? As
there would be no evidence, we would never know!
However,
for many supervillians or religious fanatics, disassembling us to our core
molecules just wouldn’t be fulfilling enough. Fear not, the destructive power
of nanotechnology is limited only by our imaginations.
What about swarms of predatory nanobots,
programmed to hunt down and kill “non-believers” and kill them in any manner of
ways – asphyxiation, crushing, burning, or simply tearing them apart? Having a
non-solid physical presence they would be virtually impossible to catch and
destroy.
Nano-assemblers, machines
capable of manufacturing anything with atomic precision out of basic molecules
such as carbon, look set to change the entire world as we know it. They would put
an end to world hunger, propel the entire world into luxury, and have untold
effects on the economy. Or, they could be used to undermine security measures,
creating weapons in volatile scenarios, thus reversing power balances in an
instant.
Imagine terrorists
gaining access to the Whitehouse unarmed, only to fabricate guns once inside.
Or an entire country arming every citizen within hours before going on a
worldwide rampage? With nano-assemblers, the rules of supply, laws of
transportation, and manufacturing limitations are turned on their head. As
such, any controls put in place to limit armourment are undermined in an
instant.
Of course,
these kinds of scenarios are purely speculation, in a world full of
nano-assemblers, the playing field would be severely levelled. Who knows what
scenarios would present themselves?
Nanotechnology
itself paves the way for unimaginable abuse. At its most basic, it could
provide means to simply and barbarically destroy human bodies, at its most
advanced, it could turn every one of us into powerful gods, able to truly
manipulate our environments and bodies.
At the
moment though, nanotechnology in these forms is not yet a reality. In fact, due
to the differences in basic mechanics at the atomic level, the dream of nanoscopic
robots able to manipulate molecules could remain just that – a dream –
indefinitely.
So what
other options does a would-be evil tyrant have? Well, blasphemous scientists
are always looking for ways to play god, providing a few more ways to wreak
havoc on society. Potentially there is nothing to stop corrupt governments or
corporations creating an array of superhuman, cybernetic, or mutant monsters
reminiscent of Saturday morning cartoons.
Creating
“The Hulk” isn’t too far off, there is much research going on in the field of
increased strength. Many other
superpowers are around the corner, and cybernetics could allow any manner
of weapons to be incorporated into the body, such as a cannon for an arm.
Once we
have mastered biology, the limits are again set by our imaginations. My
favourite cartoon character of all time, Hordak from He-Man/She-ra, was
modifying bodies to create an army of elite evil warriors when most of
Generation-Y were still waiting to be born. A real life Hordak needn’t be far
away.
The very
fabric of our existence could become an attractive target for all you destruction
merchants, if time travel ever becomes possible, and it’s looking like, in some
form at least, it will.
But forget about “Terminator-esque” scenarios, any evil time travellers would
be ruthlessly efficient, there would be no Hollywood happy endings in real life.
The Chinese
planned to control the weather to prevent rain during the 2008 Olympics. This
was just the first step in controlling the world around us. Although it is a
little way off, controlling hurricanes, earthquakes, volcanoes and the like are
not outside the realms of possibility. It’s not too difficult to see how this
could be used for bad, just watch the movie The Core for a prime example.
All of
these powerful technologies have one thing in common, they involve manipulation.
Manipulation of matter, biology, the weather, or even time itself. It seems we
are on the verge of mastering the universe in the most intricate fashion. And
unlike nuclear weapons, these new God-like powers will be in the hands of the
majority, corporations and individuals. What a scary thought. How can the
general population which is riddled with wrongdoers, do-gooders and just plain
irrationals, remain responsible with such awesome and destructive power? Should
we restrict technology and not allow society down this dark and blasphemous
path?
Well,
taking such a stance is incredibly naïve. I refer you back to my article The
Big Picture. The fact is, even if such advances are banned, someone will still do it.
Legislation, as always, is not the answer. Not only does it give unfair
advantage to those who want to break the law, but the legislation itself is
usually extremely narrow scoped. It will restrict an action deemed to have
negative consequences without taking into account that it may also have good
implications. Take the stem cells legislation as a prime example.
Holding back on science and progress with legislation is not
just pointless, it is highly immoral. Any leader who does so, either by
political power or religious manipulation, has the blood of future generations
on their hands. Whatever their reason, restricting knowledge equates to
deliberate neglect.
The power to manipulate the universe is the destiny of
conscious life. Since we first picked up a stick and used it as a tool,
humanity has been on a journey, a journey of discovery and creation. These new
powers are no more than an extension of building an aeroplane, performing a
heart bypass, or planting a tree. They may well be abused to the point where
they threaten our entire existence, but without them, we stagnate, or even
regress. Considering, for a second, the human spirit, I really don’t think
that’s an option.
“One kills a man, one is an assassin; one
kills millions, one is a conqueror; one kills everybody, one is a god.”
- Jean Rostand
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Crosspointed from Super Concepts
We all know how the internet has changed our lives. It's not souly
because of the information it can fill our minds with, but because of
the applications that it brings us. We can go shopping, check flights,
make money, network with people, form movements, archive entertainment,
connect businesses, and lots more.
There's
no knowing where the internet will take us in the next 10-20 years.
What if, we were to look far further into the future?
This
century we are closer than we have ever been to discovering alien life.
If it exists, we may well discover it in the next few decades. Far more
significant however, will be the discovery of intelligent life.
The implications of discovering an extra terrestrial concious life form
are immense. It will shake the entire foundations of our society. It
will give us new perspectives on both the problems and pleasures of
human life.
Given the vastness of the universe, and the
unimaginable timescales it presents us, the discovery of alien life
will no doubt give us the opportunity to see not only a totally
different race, but a totally different time. The chances of finding a
civilisation that has come into fruition in the past few thousand years
like we have are extremely improbable. So the likelihood is that any
civilisation we discover will be far, far in advance of our own.
Look
at the way the world has changed in the past decade, just because of
the internet. This century is expected to bring such medical and
technological breakthroughs that mankind will soon become
unrecognisable to its ancestors. Combine this exponential,
accellerating rate of change, with the massive timescales of space. Can
you imagine, what any race intelligent enough not to succumb to
existential risk would become?
Now imagine what such a
civilisation's internet would have evolved into. For an interstellar
civilisation, an interstellar communications system would be essential.
Vast amounts of data would need to be shared between star systems. Entire planets or stars would need to be used for data storage and computation.
Transfer
of data would provide the biggest obstacle, given the speed limit of
the universe and the vast distances presented. Sci-fi solutions such as
wormholes or time travel could solve these problems. With wormholes,
data could simply be sent through tears in space, with time travel,
data could be sent via traditional methods, only to be sent back in
time once it arrived at its destination, giving the illusion of an
instantaneous transfer. Von Neumann communication probes could provide the infrastructure. In New Age circles, telepathy is argued to be the transfer method for such a system.
Discovering
the transfer method used for such a galactic internet would enable us
to at least detect its presence. It is possible though, that advanced
civilisations protect themselves from "non-enlightened species" by
hiding or securing the network. Perhaps, discovery of the network requires enlightenment,
for example the singularity itself could provide discovery and
connection methods that we would never have discovered without it.
Alternatively, discovery may be extremely easy, which would almost
certainly be a deliberate scenario designed to uplift us once we find it. (If an advanced civilisation doesn't want us to find it, it's highly unlikely we'll be able to.)
What
applications and knowledge could such a powerful internet that spreads
across the galaxy, or even the universe, bring us? More next time!
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Crossposted from Super Concepts.
Science Fiction Author Warren Ellis has written a short blog attacking supporters of the Singularity idea which has caused some ripples
in Transhumanist circles. The blog "The NerdGod Delusion" is misinformed
and full of non-sequiturs (comparison to scientology illustrates a distinct
lack of understanding of both the Singularity and Scientology), but, I believe
it is important to take note of his comments.
The fact is, there are
similarities between believing in the Singularity and believing in religious
faith, and opponents are always going to pick up on this. This blog has shown
just how easy it is for the general population to jump to irrational
conclusions and generalize ideas.
So how is supporting the Singularity similar to religious
faith? Obviously nowadays it has developed into a community, bringing with it
the sense of belonging that goes with faith, bringing together people with
similar ideals and morals. Also, it gives hope of a utopian future – just like
some prophecy.
However, what is making “Singularitarianism” worryingly
comparable to religion in recent years is the growing dogmatic sense that
surrounds it, and the fact that it is, for many
believers, a closed belief system. There are no alternatives. Many followers
believe that it is inevitable and what it brings is definitely going to happen.
Many followers believe the projections of visionaries like Kurzweil and DeGrey
without question, which, regardless of their integrity, is irresponsible.
The Singularity, taking into account the Law of Accelerating
Returns, seems logical, even within the timeframe – but it is a prediction
that is fundamentally flawed. It may not
be possible. Real Artificial General Intelligence may never be possible due
to the nature of how intelligence evolved, nanotechnology may never be possible
due to the unpredictable behaviour of particles in the atomic world, and
immortality may never be possible if there are underlying complications to the
way the brain stores consciousness that we are yet to discover. That said, if
any of them are possible, then they
really are reasonable predictions and there is no need to attach religious
connotations to them. We just have to show caution in our commitment to them
until their feasibility is confirmed.
I commend George Dvorsky’s suggestions
for normalizing the Singularity debate. However one thing this reaction has
taught us is that we must be careful how we expose people to Future shock if we want the
Singularity idea to keep its credibility. Alternatively, we could play off the
shock value and the idea of it being a religion. The shock value itself is a
great selling point and the majority of people still want to belong to
something, still want to have a faith. Promoting the Singularity in this way
could have its merits.
Personally, I am against this principal because it goes
against the very essence of my beliefs – the essence of this blog. We should not endorse closed belief systems and
should be evolving into more open, innovative mindsets. Expect, expecting
humanity to take this step is the battle I find myself in on a daily basis.
Ellis’s comments, misinformed as they are, are a wake up
call to Singularity supporters. More effort must be made to question and debate
the Singularity, to ensure its supporters are not being represented as a single
group, and to improve its credibility through provable results.
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Crossposted from Super Concepts. In the past, many scientific discoveries and technological solutions have come from a non related source of information. From Archimedes’ realisation in the bath, to the accidental discovery of penicillin, history is full of occasions where going outside the subject in question has provided answers to scientific problems. When you really think about it, in many ways humankind, technology, and scientific understanding have been propelled forward, significantly, by luck alone.
Many great individuals have been personally responsible for some of the most important discoveries of all time. Often, their discoveries were the result of sharing information with a friend or colleague from another field, who was able to introduce a new angle to the problem, opening up the eyes of both parties to new possibilities. Or, someone will change their field, bringing knowledge and experience from a previous career into the new subject and then approaching problems from a unique perspective. Today’s prime example of this is Aubrey DeGrey’s computing background giving a new perspective to the concept of aging.
Many major breakthroughs have been created this way, by going outside the realms of the problem itself, drawing upon the knowledge of something else to find a solution. It’s often something that is not done purposefully, so, more often than not, it doesn’t happen. Chemists might plug away at a problem for years, not realising that the answer lies in zoology. The solutions to nanotechnology might lie in quantum physics, or perhaps just mathematics. There are so many possible avenues that perhaps there are problems that we will never solve, due to us never taking the correct path to their discovery.
This is obviously not acceptable. Relying on chance meetings of elites from different fields coming up with solutions will likely keep human progress to the speed of the 1800s, whilst working on problems for which solutions already exist is a ridiculous waste of time, especially if you want to stay ahead of Actuarial Escape Velocity. Thankfully, the internet brings a lot of information together and keeps the relevant people informed on progress. With the advent of huge, web based amateur communities and special interest groups, much news and information is shared amongst those with common goals, helping the spread of information.
However, the spread of information alone is not enough to ensure efficient solution development. We need intelligence to process the information, bright human beings to integrate concepts, related and otherwise. Even then it is a case of trial and error, relying on the ingenuity of the brightest and best to chance upon solutions from their usually random integrations. This is still not acceptable.
What is needed is a system to solve this problem. The system may not be fully efficient until the creation of the first AI, which will be able to integrate any number or combination of concepts at lightning speed. Before then, however, it is certainly possible to improve on the current system of chance. We drastically need something to aid the thinkers of our world in coming up with new discoveries.
Wikipedia has so far come as close as I’ve seen to such a system, bringing together information that is linked together, and constantly kept up to date by human beings. However, the information is linked together by relevance, so discovery and development that can be credited to non-related concepts are still only going to be from human intervention. It’s unlikely we’ll ever be able to make a system that organises information in a way that finds the missing links of relevance, but perhaps something can be created to assist humans in doing it.
This idea requires more thought. I invite your comments on it.
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